Struct discord_game_sdk_sys::IDiscordActivityManager [−][src]
#[repr(C)]pub struct IDiscordActivityManager { pub register_command: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, command: *const c_char) -> EDiscordResult>, pub register_steam: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, steam_id: u32) -> EDiscordResult>, pub update_activity: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, activity: *mut DiscordActivity, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub clear_activity: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub send_request_reply: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, reply: EDiscordActivityJoinRequestReply, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub send_invite: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, type_: EDiscordActivityActionType, content: *const c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub accept_invite: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, }
Fields
register_command: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, command: *const c_char) -> EDiscordResult>
register_steam: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, steam_id: u32) -> EDiscordResult>
update_activity: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, activity: *mut DiscordActivity, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
clear_activity: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
send_request_reply: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, reply: EDiscordActivityJoinRequestReply, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
send_invite: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, type_: EDiscordActivityActionType, content: *const c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
accept_invite: Option<unsafe extern "C" fn(manager: *mut IDiscordActivityManager, user_id: DiscordUserId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for IDiscordActivityManager
impl Send for IDiscordActivityManager
impl Sync for IDiscordActivityManager
impl Unpin for IDiscordActivityManager
impl UnwindSafe for IDiscordActivityManager
Blanket Implementations
Mutably borrows from an owned value. Read more