Struct discord_game_sdk_sys::DiscordActivity [−][src]
#[repr(C)]pub struct DiscordActivity { pub type_: EDiscordActivityType, pub application_id: i64, pub name: [c_char; 128], pub state: [c_char; 128], pub details: [c_char; 128], pub timestamps: DiscordActivityTimestamps, pub assets: DiscordActivityAssets, pub party: DiscordActivityParty, pub secrets: DiscordActivitySecrets, pub instance: bool, }
Fields
type_: EDiscordActivityType
application_id: i64
name: [c_char; 128]
state: [c_char; 128]
details: [c_char; 128]
timestamps: DiscordActivityTimestamps
assets: DiscordActivityAssets
party: DiscordActivityParty
secrets: DiscordActivitySecrets
instance: bool
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for DiscordActivity
impl Send for DiscordActivity
impl Sync for DiscordActivity
impl Unpin for DiscordActivity
impl UnwindSafe for DiscordActivity
Blanket Implementations
Mutably borrows from an owned value. Read more