pub struct Activity {
pub state: Option<String>,
pub details: Option<String>,
pub timestamps: Option<Timestamps>,
pub assets: Option<Assets>,
pub party: Option<Party>,
pub buttons_or_secrets: Option<ButtonsOrSecrets>,
pub kind: ActivityKind,
pub instance: bool,
}
Fields§
§state: Option<String>
The player’s current party status
details: Option<String>
What the player is currently doing
timestamps: Option<Timestamps>
Helps create elapsed/remaining timestamps on a player’s profile
assets: Option<Assets>
Assets to display on the player’s profile
party: Option<Party>
Information about the player’s party
Defines clickable buttons in the activity OR secrets for joining and spectating the player’s game.
kind: ActivityKind
§instance: bool
Whether this activity is an instanced context, like a match
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Activity
impl<'de> Deserialize<'de> for Activity
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Activity
impl RefUnwindSafe for Activity
impl Send for Activity
impl Sync for Activity
impl Unpin for Activity
impl UnwindSafe for Activity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more