Enum discord_sdk::Event

source ·
pub enum Event {
Show 21 variants Error(ErrorPayload), Ready(ConnectEvent), Disconnected { reason: Error, }, CurrentUserUpdate(UpdateEvent), SpeakingStart(SpeakingEvent), SpeakingStop(SpeakingEvent), LobbyMemberConnect(MemberEvent), LobbyMemberDisconnect(MemberEvent), LobbyDelete { id: LobbyId, }, LobbyUpdate(Lobby), LobbyMemberUpdate(MemberEvent), LobbyMessage(MessageEvent), LobbyCreate(Lobby), LobbyConnect(Lobby), ActivityJoin(SecretEvent), ActivitySpectate(SecretEvent), ActivityJoinRequest(JoinRequestEvent), ActivityInvite(InviteEvent), OverlayUpdate(UpdateEvent), RelationshipUpdate(Arc<Relationship>), VoiceSettingsUpdate(VoiceSettingsUpdateEvent),
}
Expand description

An event sent from Discord to notify us of some kind of state change or completed action.

{ "evt": "ACTIVITY_JOIN", "data": { "secret": "super_sekret" } }

Variants§

§

Error(ErrorPayload)

Fires when we’ve done something naughty and Discord is telling us to stop.

API docs

§

Ready(ConnectEvent)

Sent by Discord upon receipt of our Handshake message, the user is the current user logged in to the Discord we connected to.

§

Disconnected

Fields

§reason: Error

Fired when the connection has been interrupted between us and Discord, this is a synthesized event as there are can be numerous reasons on the client side for this to happen, in addition to Discord itself being closed, etc.

§

CurrentUserUpdate(UpdateEvent)

Fired when any details on the current logged in user are changed.

API docs

§

SpeakingStart(SpeakingEvent)

Event fired when a user starts speaking in a lobby voice channel.

API docs

§

SpeakingStop(SpeakingEvent)

Event fired when a user stops speaking in a lobby voice channel.

API docs

§

LobbyMemberConnect(MemberEvent)

Event fired when a user connects to a lobby.

API docs

§

LobbyMemberDisconnect(MemberEvent)

Event fired when a user disconnects from a lobby.

API docs

§

LobbyDelete

Fields

Event fired when a lobby is deleted, or the user disconnects from the lobby.

API docs

§

LobbyUpdate(Lobby)

Event fired when a lobby is updated. Note that this is only the metadata on the lobby itself, not the members.

API docs

§

LobbyMemberUpdate(MemberEvent)

Event fired when the metadata for a lobby member is changed.

API docs

§

LobbyMessage(MessageEvent)

Event fired when a message is sent to the lobby.

API docs

§

LobbyCreate(Lobby)

§

LobbyConnect(Lobby)

§

ActivityJoin(SecretEvent)

Sent by Discord when the local user has requested to join a game, and the remote user has accepted their request.

API docs

§

ActivitySpectate(SecretEvent)

Sent by Discord when the local user has chosen to spectate another user’s game session.

API docs

§

ActivityJoinRequest(JoinRequestEvent)

Fires when a user asks to join the current user’s game.

API docs

§

ActivityInvite(InviteEvent)

Fires when the current user is invited by another user to their game.

API docs

§

OverlayUpdate(UpdateEvent)

Event fired when the overlay state changes.

API docs

§

RelationshipUpdate(Arc<Relationship>)

Event fired when a relationship with another user changes.

API docs

§

VoiceSettingsUpdate(VoiceSettingsUpdateEvent)

Event fired when any voice settings are changed

Trait Implementations§

source§

impl Debug for Event

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'de> Deserialize<'de> for Event

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

Auto Trait Implementations§

§

impl !RefUnwindSafe for Event

§

impl Send for Event

§

impl Sync for Event

§

impl Unpin for Event

§

impl !UnwindSafe for Event

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,