Struct discodo::Discodo [−][src]
Implementations
impl Discodo
[src]
pub async fn serenity(
host: &str,
port: Option<usize>,
password: Option<&str>
) -> Arc<Self>
[src]
host: &str,
port: Option<usize>,
password: Option<&str>
) -> Arc<Self>
pub async fn connect(discodo: Arc<Discodo>)
[src]
pub fn get<U: Into<UserId>, G: Into<GuildId>>(&self, user_id: U, guild_id: G)
[src]
pub async fn status(&self) -> StatusResponse
[src]
pub async fn planner(&self) -> String
[src]
pub async fn unmark(&self, address: &str) -> String
[src]
pub async fn unmark_all(&self) -> String
[src]
pub async fn get_source(&self, query: &str) -> SourceResponse
[src]
pub async fn put_source(
&self,
user_id: UserId,
guild_id: GuildId,
source: Source
) -> Option<String>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
source: Source
) -> Option<String>
pub async fn load_source(
&self,
user_id: UserId,
guild_id: GuildId,
query: &str
) -> Option<String>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
query: &str
) -> Option<String>
pub async fn set_volume(
&self,
user_id: UserId,
guild_id: GuildId,
volume: f32
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
volume: f32
) -> Option<u16>
pub async fn set_crossfade(
&self,
user_id: UserId,
guild_id: GuildId,
crossfade: f32
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
crossfade: f32
) -> Option<u16>
pub async fn set_gapless(
&self,
user_id: UserId,
guild_id: GuildId,
gapless: f32
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
gapless: f32
) -> Option<u16>
pub async fn set_autoplay(
&self,
user_id: UserId,
guild_id: GuildId,
autoplay: bool
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
autoplay: bool
) -> Option<u16>
pub async fn seek(
&self,
user_id: UserId,
guild_id: GuildId,
offset: f32
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
offset: f32
) -> Option<u16>
pub async fn skip(
&self,
user_id: UserId,
guild_id: GuildId,
offset: f32
) -> Option<u16>
[src]
&self,
user_id: UserId,
guild_id: GuildId,
offset: f32
) -> Option<u16>
pub async fn pause(&self, user_id: UserId, guild_id: GuildId) -> Option<u16>
[src]
pub async fn resume(&self, user_id: UserId, guild_id: GuildId) -> Option<u16>
[src]
pub async fn shuffle(
&self,
user_id: UserId,
guild_id: GuildId
) -> Option<String>
[src]
&self,
user_id: UserId,
guild_id: GuildId
) -> Option<String>
pub async fn remove(&self, user_id: UserId, guild_id: GuildId) -> Option<String>
[src]
pub async fn state(&self, user_id: UserId, guild_id: GuildId) -> Option<String>
[src]
pub async fn queue(&self, user_id: UserId, guild_id: GuildId) -> Option<String>
[src]
pub async fn set_filter(&self, _user_id: UserId, _guild_id: GuildId)
[src]
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Discodo
impl Send for Discodo
impl Sync for Discodo
impl Unpin for Discodo
impl UnwindSafe for Discodo
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,