pub struct Channel<T, CS, N, NG>{ /* private fields */ }Expand description
Channel manages all the channel states and nonces and sending/receiving messages
Implementations§
Source§impl<T, CS, N, NG> Channel<T, CS, N, NG>
impl<T, CS, N, NG> Channel<T, CS, N, NG>
Sourcepub fn new(
strobe: &Strobe,
state: &CS,
nonce_generator: &NG,
msg_order: TransportOrder,
is_keyed: bool,
) -> Self
pub fn new( strobe: &Strobe, state: &CS, nonce_generator: &NG, msg_order: TransportOrder, is_keyed: bool, ) -> Self
Create a new Channel from the strobe, channel state and transport order
Sourcepub fn role(&self) -> &ChannelRole
pub fn role(&self) -> &ChannelRole
Return the channel role
Sourcepub fn duplex(&self) -> &ChannelDuplex
pub fn duplex(&self) -> &ChannelDuplex
Return the channel duplex mode
Sourcepub fn ordering(&self) -> TransportOrder
pub fn ordering(&self) -> TransportOrder
Return the channel ordering
Sourcepub fn check_nonce(&mut self, nonce: &N) -> bool
pub fn check_nonce(&mut self, nonce: &N) -> bool
Check the nonce to see if it is valid
Sourcepub fn default_nonce(&mut self) -> N
pub fn default_nonce(&mut self) -> N
Return a default nonce for receiving
Sourcepub fn prf(&mut self, data: &mut [u8])
pub fn prf(&mut self, data: &mut [u8])
Do a prf function on the strobe state to get pseudo-random data derived from all data mixed into the strobe state until now.
Sourcepub fn split(
&mut self,
handshake_hash: &[u8; 32],
) -> (Channel<T, TransportState, N, NG>, Channel<T, TransportState, N, NG>)
pub fn split( &mut self, handshake_hash: &[u8; 32], ) -> (Channel<T, TransportState, N, NG>, Channel<T, TransportState, N, NG>)
Split this full-duplex channel into two half-duplex channels so that sending and receiving does not have to proceed in an alternating fashion. This is the split() operation detailed in the Disco Noise Extension specification (https://discocrypto.com/disco.html).
Sourcepub fn send(
&mut self,
send_tag: bool,
send_data: bool,
send_clear: bool,
tag: &T,
data: &[u8],
msg: &mut [u8],
) -> Result<usize>
pub fn send( &mut self, send_tag: bool, send_data: bool, send_clear: bool, tag: &T, data: &[u8], msg: &mut [u8], ) -> Result<usize>
Write a tag and associated data to the message. The boolean ‘force_clear’ forces the data to be written as cleartext even if the channel is keyed. The boolen ‘meta_tag’ prevents any tag data from being sent and instead it is just mixed into the strobe state using meta_AD/AD operations. This is only useful when the data being sent is a known fixed type and known fixed length because the recipient must manually create a tag with the correct type and length information to pass into the recv function when receiving the data.
Trait Implementations§
Source§impl<T, CS, N, NG> Clone for Channel<T, CS, N, NG>where
T: Tag + Clone,
CS: ChannelState + Clone,
N: TaggedData<T> + Clone,
NG: NonceGenerator<T, N> + Clone,
impl<T, CS, N, NG> Clone for Channel<T, CS, N, NG>where
T: Tag + Clone,
CS: ChannelState + Clone,
N: TaggedData<T> + Clone,
NG: NonceGenerator<T, N> + Clone,
Source§impl<'de, T, CS, N, NG> Deserialize<'de> for Channel<T, CS, N, NG>where
T: Tag,
CS: ChannelState + Deserialize<'de>,
N: TaggedData<T>,
NG: NonceGenerator<T, N> + Deserialize<'de>,
impl<'de, T, CS, N, NG> Deserialize<'de> for Channel<T, CS, N, NG>where
T: Tag,
CS: ChannelState + Deserialize<'de>,
N: TaggedData<T>,
NG: NonceGenerator<T, N> + Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl<T, CS, N, NG> Iterator for Channel<T, CS, N, NG>
Make it easy walk through the steps of the state machine
impl<T, CS, N, NG> Iterator for Channel<T, CS, N, NG>
Make it easy walk through the steps of the state machine
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