pub struct LifeFormsAppearance {Show 19 fields
pub paint_scheme: AppearancePaintScheme,
pub health: AppearanceLifeformHealth,
pub compliance_status: AppearanceLifeFormComplianceStatus,
pub clothing_ir_signature: ClothingIRSignature,
pub signal_smoke_in_use: bool,
pub flash_lights_on: bool,
pub signal_mirror_in_use: bool,
pub ir_strobe_on: bool,
pub ir_illuminator_on: bool,
pub life_form_posture: AppearanceLifeFormPosture,
pub is_smoking_cigarette: bool,
pub is_frozen: bool,
pub mounted_hoisted_status: bool,
pub state: AppearanceEntityOrObjectState,
pub weapon_implement_1: AppearanceLifeFormWeaponImplement,
pub weapon_implement_2: AppearanceLifeFormWeaponImplement,
pub camouflage_type: AppearanceCamouflageType,
pub concealed_stationary: AppearanceConcealedPosition,
pub concealed_movement: AppearanceConcealedMovement,
}Expand description
UID 37
Fields§
§paint_scheme: AppearancePaintScheme§health: AppearanceLifeformHealth§compliance_status: AppearanceLifeFormComplianceStatus§clothing_ir_signature: ClothingIRSignature§signal_smoke_in_use: bool§flash_lights_on: bool§signal_mirror_in_use: bool§ir_strobe_on: bool§ir_illuminator_on: bool§life_form_posture: AppearanceLifeFormPosture§is_smoking_cigarette: bool§is_frozen: bool§mounted_hoisted_status: bool§state: AppearanceEntityOrObjectState§weapon_implement_1: AppearanceLifeFormWeaponImplement§weapon_implement_2: AppearanceLifeFormWeaponImplement§camouflage_type: AppearanceCamouflageType§concealed_stationary: AppearanceConcealedPosition§concealed_movement: AppearanceConcealedMovementTrait Implementations§
Source§impl Clone for LifeFormsAppearance
impl Clone for LifeFormsAppearance
Source§fn clone(&self) -> LifeFormsAppearance
fn clone(&self) -> LifeFormsAppearance
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LifeFormsAppearance
impl Debug for LifeFormsAppearance
Source§impl Default for LifeFormsAppearance
impl Default for LifeFormsAppearance
Source§fn default() -> LifeFormsAppearance
fn default() -> LifeFormsAppearance
Returns the “default value” for a type. Read more
Source§impl Display for LifeFormsAppearance
impl Display for LifeFormsAppearance
Source§impl From<LifeFormsAppearance> for u32
impl From<LifeFormsAppearance> for u32
Source§fn from(value: LifeFormsAppearance) -> Self
fn from(value: LifeFormsAppearance) -> Self
Converts to this type from the input type.
Source§impl From<u32> for LifeFormsAppearance
impl From<u32> for LifeFormsAppearance
Source§impl Hash for LifeFormsAppearance
impl Hash for LifeFormsAppearance
Source§impl PartialEq for LifeFormsAppearance
impl PartialEq for LifeFormsAppearance
impl Copy for LifeFormsAppearance
impl Eq for LifeFormsAppearance
impl StructuralPartialEq for LifeFormsAppearance
Auto Trait Implementations§
impl Freeze for LifeFormsAppearance
impl RefUnwindSafe for LifeFormsAppearance
impl Send for LifeFormsAppearance
impl Sync for LifeFormsAppearance
impl Unpin for LifeFormsAppearance
impl UnwindSafe for LifeFormsAppearance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more