Struct dis_rs::MunitionDescriptor
source · pub struct MunitionDescriptor {
pub warhead: MunitionDescriptorWarhead,
pub fuse: MunitionDescriptorFuse,
pub quantity: u16,
pub rate: u16,
}Fields§
§warhead: MunitionDescriptorWarhead§fuse: MunitionDescriptorFuse§quantity: u16§rate: u16Implementations§
source§impl MunitionDescriptor
impl MunitionDescriptor
pub fn with_warhead(self, warhead: MunitionDescriptorWarhead) -> Self
pub fn with_fuse(self, fuse: MunitionDescriptorFuse) -> Self
pub fn with_quantity(self, quantity: u16) -> Self
pub fn with_rate(self, rate: u16) -> Self
Trait Implementations§
source§impl Default for MunitionDescriptor
impl Default for MunitionDescriptor
source§fn default() -> MunitionDescriptor
fn default() -> MunitionDescriptor
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for MunitionDescriptor
impl Send for MunitionDescriptor
impl Sync for MunitionDescriptor
impl Unpin for MunitionDescriptor
impl UnwindSafe for MunitionDescriptor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more