pub enum AppearanceLifeFormWeaponImplement {
NotPresent,
Stowed,
DeployedActive,
FiringPositionInUse,
Unspecified(u8),
}Variants§
Trait Implementations§
source§impl Clone for AppearanceLifeFormWeaponImplement
impl Clone for AppearanceLifeFormWeaponImplement
source§fn clone(&self) -> AppearanceLifeFormWeaponImplement
fn clone(&self) -> AppearanceLifeFormWeaponImplement
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl From<AppearanceLifeFormWeaponImplement> for u8
impl From<AppearanceLifeFormWeaponImplement> for u8
source§fn from(value: AppearanceLifeFormWeaponImplement) -> Self
fn from(value: AppearanceLifeFormWeaponImplement) -> Self
Converts to this type from the input type.
source§impl From<u8> for AppearanceLifeFormWeaponImplement
impl From<u8> for AppearanceLifeFormWeaponImplement
source§impl PartialEq for AppearanceLifeFormWeaponImplement
impl PartialEq for AppearanceLifeFormWeaponImplement
source§fn eq(&self, other: &AppearanceLifeFormWeaponImplement) -> bool
fn eq(&self, other: &AppearanceLifeFormWeaponImplement) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for AppearanceLifeFormWeaponImplement
impl Eq for AppearanceLifeFormWeaponImplement
impl StructuralEq for AppearanceLifeFormWeaponImplement
impl StructuralPartialEq for AppearanceLifeFormWeaponImplement
Auto Trait Implementations§
impl RefUnwindSafe for AppearanceLifeFormWeaponImplement
impl Send for AppearanceLifeFormWeaponImplement
impl Sync for AppearanceLifeFormWeaponImplement
impl Unpin for AppearanceLifeFormWeaponImplement
impl UnwindSafe for AppearanceLifeFormWeaponImplement
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more