#[repr(C)]pub struct DSTORAGE_DESTINATION_TEXTURE_REGION {
pub Resource: *mut ID3D12Resource,
pub SubresourceIndex: u32,
pub Region: D3D12_BOX,
}Fields§
§Resource: *mut ID3D12Resource§SubresourceIndex: u32§Region: D3D12_BOXTrait Implementations§
source§impl Clone for DSTORAGE_DESTINATION_TEXTURE_REGION
impl Clone for DSTORAGE_DESTINATION_TEXTURE_REGION
source§fn clone(&self) -> DSTORAGE_DESTINATION_TEXTURE_REGION
fn clone(&self) -> DSTORAGE_DESTINATION_TEXTURE_REGION
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more