pub struct SkeletonTextProps {
pub lines: usize,
pub animate: bool,
pub last_line_width: u8,
pub style: Option<String>,
}Expand description
Skeleton text variant with multiple lines
Fields§
§lines: usizeNumber of lines
animate: boolWhether to show animation
last_line_width: u8Last line width (as percentage)
style: Option<String>Custom inline styles
Implementations§
Source§impl SkeletonTextProps
impl SkeletonTextProps
Sourcepub fn builder() -> SkeletonTextPropsBuilder<((), (), (), ())>
pub fn builder() -> SkeletonTextPropsBuilder<((), (), (), ())>
Create a builder for building SkeletonTextProps.
On the builder, call .lines(...)(optional), .animate(...)(optional), .last_line_width(...)(optional), .style(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of SkeletonTextProps.
Trait Implementations§
Source§impl Clone for SkeletonTextProps
impl Clone for SkeletonTextProps
Source§fn clone(&self) -> SkeletonTextProps
fn clone(&self) -> SkeletonTextProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for SkeletonTextProps
impl PartialEq for SkeletonTextProps
Source§impl Properties for SkeletonTextPropswhere
Self: Clone,
impl Properties for SkeletonTextPropswhere
Self: Clone,
Source§type Builder = SkeletonTextPropsBuilder<((), (), (), ())>
type Builder = SkeletonTextPropsBuilder<((), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for SkeletonTextProps
Auto Trait Implementations§
impl Freeze for SkeletonTextProps
impl RefUnwindSafe for SkeletonTextProps
impl Send for SkeletonTextProps
impl Sync for SkeletonTextProps
impl Unpin for SkeletonTextProps
impl UnsafeUnpin for SkeletonTextProps
impl UnwindSafe for SkeletonTextProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.