pub struct SkeletonCardProps {
pub animate: bool,
pub show_avatar: bool,
pub text_lines: usize,
pub style: Option<String>,
}Expand description
Skeleton card variant
Fields§
§animate: boolWhether to show animation
show_avatar: boolShow avatar placeholder
text_lines: usizeNumber of text lines
style: Option<String>Custom inline styles
Implementations§
Source§impl SkeletonCardProps
impl SkeletonCardProps
Sourcepub fn builder() -> SkeletonCardPropsBuilder<((), (), (), ())>
pub fn builder() -> SkeletonCardPropsBuilder<((), (), (), ())>
Create a builder for building SkeletonCardProps.
On the builder, call .animate(...)(optional), .show_avatar(...)(optional), .text_lines(...)(optional), .style(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of SkeletonCardProps.
Trait Implementations§
Source§impl Clone for SkeletonCardProps
impl Clone for SkeletonCardProps
Source§fn clone(&self) -> SkeletonCardProps
fn clone(&self) -> SkeletonCardProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for SkeletonCardProps
impl PartialEq for SkeletonCardProps
Source§impl Properties for SkeletonCardPropswhere
Self: Clone,
impl Properties for SkeletonCardPropswhere
Self: Clone,
Source§type Builder = SkeletonCardPropsBuilder<((), (), (), ())>
type Builder = SkeletonCardPropsBuilder<((), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for SkeletonCardProps
Auto Trait Implementations§
impl Freeze for SkeletonCardProps
impl RefUnwindSafe for SkeletonCardProps
impl Send for SkeletonCardProps
impl Sync for SkeletonCardProps
impl Unpin for SkeletonCardProps
impl UnsafeUnpin for SkeletonCardProps
impl UnwindSafe for SkeletonCardProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.