pub struct Selection { /* private fields */ }Implementations§
Source§impl Selection
impl Selection
pub fn new() -> Self
pub fn empty() -> Self
pub fn with_mode(mode: SelectionMode) -> Self
pub fn is_selected(&self, entity: EntityId) -> bool
pub fn select(&mut self, entity: EntityId)
pub fn toggle(&mut self, entity: EntityId)
pub fn deselect(&mut self, entity: EntityId)
pub fn clear(&mut self)
pub fn count(&self) -> usize
pub fn has_selection(&self) -> bool
pub fn primary(&self) -> Option<EntityId>
pub fn iter(&self) -> impl Iterator<Item = EntityId> + '_
Trait Implementations§
impl StructuralPartialEq for Selection
Auto Trait Implementations§
impl Freeze for Selection
impl RefUnwindSafe for Selection
impl Send for Selection
impl Sync for Selection
impl Unpin for Selection
impl UnsafeUnpin for Selection
impl UnwindSafe for Selection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
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Convert from a type to another type.
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