pub struct EntityId(pub usize);Expand description
A unique identifier for entities in the 3D scene
Tuple Fields§
§0: usizeTrait Implementations§
impl Copy for EntityId
impl Eq for EntityId
impl StructuralPartialEq for EntityId
Auto Trait Implementations§
impl Freeze for EntityId
impl RefUnwindSafe for EntityId
impl Send for EntityId
impl Sync for EntityId
impl Unpin for EntityId
impl UnsafeUnpin for EntityId
impl UnwindSafe for EntityId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
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T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
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fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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Convert from a type to another type.