Color

Struct Color 

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pub struct Color {
    pub r: f32,
    pub g: f32,
    pub b: f32,
    pub a: f32,
}
Expand description

Represents an RGBA color with normalized components

Each component (r,g,b,a) is stored as a float between 0.0 and 1.0

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§r: f32

Red component (0.0-1.0)

§g: f32

Green component (0.0-1.0)

§b: f32

Blue component (0.0-1.0)

§a: f32

Alpha component (0.0-1.0)

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impl Color

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pub fn new(r: f32, g: f32, b: f32, a: f32) -> Self

Creates a new color with normalized components

§Examples
use dioxus_motion::prelude::Color;
let color = Color::new(1.0, 0.5, 0.0, 1.0); // Orange color
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pub fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Self

Creates a color from 8-bit RGBA values

§Examples
use dioxus_motion::prelude::Color;
let color = Color::from_rgba(255, 128, 0, 255); // Orange color
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pub fn to_rgba(&self) -> (u8, u8, u8, u8)

Converts color to 8-bit RGBA values

§Returns

Tuple of (r,g,b,a) with values from 0-255

Trait Implementations§

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impl Add for Color

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type Output = Color

The resulting type after applying the + operator.
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fn add(self, other: Self) -> Self

Performs the + operation. Read more
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impl Animatable for Color

Implementation of Animatable for Color Much simpler with the new trait design - uses standard operators

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fn interpolate(&self, target: &Self, t: f32) -> Self

Interpolates between self and target using t (0.0 to 1.0)
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fn magnitude(&self) -> f32

Calculates the magnitude/distance from zero Used for determining animation completion
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fn epsilon() -> f32

Returns the epsilon threshold for this type Default implementation provides a reasonable value for most use cases
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impl Clone for Color

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fn clone(&self) -> Color

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul<f32> for Color

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type Output = Color

The resulting type after applying the * operator.
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fn mul(self, factor: f32) -> Self

Performs the * operation. Read more
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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub for Color

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type Output = Color

The resulting type after applying the - operator.
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fn sub(self, other: Self) -> Self

Performs the - operation. Read more
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impl Copy for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> InitializeFromFunction<T> for T

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fn initialize_from_function(f: fn() -> T) -> T

Create an instance of this type from an initialization function
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DependencyElement for T
where T: 'static + PartialEq + Clone,