pub struct Gamemaker;Trait Implementations§
impl Copy for Gamemaker
impl Eq for Gamemaker
Source§impl IconShape for Gamemaker
impl IconShape for Gamemaker
Source§fn child_elements(&self) -> Element
fn child_elements(&self) -> Element
Returns the SVG child elements (paths, circles, etc.) that define the icon shape. Read more
Source§const STROKE_WIDTH: Option<&'static str> = None
const STROKE_WIDTH: Option<&'static str> = None
Default stroke width of the SVG element (e.g., “2”).
Source§const STROKE_LINE_CAP: Option<&'static str> = None
const STROKE_LINE_CAP: Option<&'static str> = None
Default stroke line cap style (e.g., “round”, “butt”, “square”).
Source§const STROKE_LINE_JOIN: Option<&'static str> = None
const STROKE_LINE_JOIN: Option<&'static str> = None
Default stroke line join style (e.g., “round”, “miter”, “bevel”).
impl StructuralPartialEq for Gamemaker
Auto Trait Implementations§
impl Freeze for Gamemaker
impl RefUnwindSafe for Gamemaker
impl Send for Gamemaker
impl Sync for Gamemaker
impl Unpin for Gamemaker
impl UnsafeUnpin for Gamemaker
impl UnwindSafe for Gamemaker
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.