pub struct AmericanFootballSharp;Trait Implementations§
Source§impl Clone for AmericanFootballSharp
impl Clone for AmericanFootballSharp
Source§fn clone(&self) -> AmericanFootballSharp
fn clone(&self) -> AmericanFootballSharp
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AmericanFootballSharp
Source§impl Default for AmericanFootballSharp
impl Default for AmericanFootballSharp
Source§fn default() -> AmericanFootballSharp
fn default() -> AmericanFootballSharp
Returns the “default value” for a type. Read more
impl Eq for AmericanFootballSharp
Source§impl IconShape for AmericanFootballSharp
impl IconShape for AmericanFootballSharp
Source§fn child_elements(&self) -> Element
fn child_elements(&self) -> Element
Returns the SVG child elements (paths, circles, etc.) that define the icon shape. Read more
Source§const STROKE_WIDTH: Option<&'static str> = None
const STROKE_WIDTH: Option<&'static str> = None
Default stroke width of the SVG element (e.g., “2”).
Source§const STROKE_LINE_CAP: Option<&'static str> = None
const STROKE_LINE_CAP: Option<&'static str> = None
Default stroke line cap style (e.g., “round”, “butt”, “square”).
Source§const STROKE_LINE_JOIN: Option<&'static str> = None
const STROKE_LINE_JOIN: Option<&'static str> = None
Default stroke line join style (e.g., “round”, “miter”, “bevel”).
Source§impl PartialEq for AmericanFootballSharp
impl PartialEq for AmericanFootballSharp
Source§fn eq(&self, other: &AmericanFootballSharp) -> bool
fn eq(&self, other: &AmericanFootballSharp) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AmericanFootballSharp
Auto Trait Implementations§
impl Freeze for AmericanFootballSharp
impl RefUnwindSafe for AmericanFootballSharp
impl Send for AmericanFootballSharp
impl Sync for AmericanFootballSharp
impl Unpin for AmericanFootballSharp
impl UnsafeUnpin for AmericanFootballSharp
impl UnwindSafe for AmericanFootballSharp
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.