pub struct GameAnalyticsIcon;Trait Implementations§
Source§impl Clone for GameAnalyticsIcon
impl Clone for GameAnalyticsIcon
Source§fn clone(&self) -> GameAnalyticsIcon
fn clone(&self) -> GameAnalyticsIcon
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GameAnalyticsIcon
Source§impl Default for GameAnalyticsIcon
impl Default for GameAnalyticsIcon
Source§fn default() -> GameAnalyticsIcon
fn default() -> GameAnalyticsIcon
Returns the “default value” for a type. Read more
impl Eq for GameAnalyticsIcon
Source§impl IconShape for GameAnalyticsIcon
impl IconShape for GameAnalyticsIcon
Source§fn child_elements(&self) -> Element
fn child_elements(&self) -> Element
Returns the SVG child elements (paths, circles, etc.) that define the icon shape. Read more
Source§const STROKE_WIDTH: Option<&'static str> = None
const STROKE_WIDTH: Option<&'static str> = None
Default stroke width of the SVG element (e.g., “2”).
Source§const STROKE_LINE_CAP: Option<&'static str> = None
const STROKE_LINE_CAP: Option<&'static str> = None
Default stroke line cap style (e.g., “round”, “butt”, “square”).
Source§const STROKE_LINE_JOIN: Option<&'static str> = None
const STROKE_LINE_JOIN: Option<&'static str> = None
Default stroke line join style (e.g., “round”, “miter”, “bevel”).
Source§impl PartialEq for GameAnalyticsIcon
impl PartialEq for GameAnalyticsIcon
Source§fn eq(&self, other: &GameAnalyticsIcon) -> bool
fn eq(&self, other: &GameAnalyticsIcon) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GameAnalyticsIcon
Auto Trait Implementations§
impl Freeze for GameAnalyticsIcon
impl RefUnwindSafe for GameAnalyticsIcon
impl Send for GameAnalyticsIcon
impl Sync for GameAnalyticsIcon
impl Unpin for GameAnalyticsIcon
impl UnsafeUnpin for GameAnalyticsIcon
impl UnwindSafe for GameAnalyticsIcon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.