pub struct BoardColumnProps<T: Clone + PartialEq + 'static> {
pub id: ContainerId,
pub label: Option<String>,
pub on_move: EventHandler<MoveEvent<T>>,
pub accepts: Option<Callback<BoardPayload<T>, bool>>,
pub attributes: Vec<Attribute>,
pub children: Element,
}Expand description
Properties for the BoardColumn component.
Fields§
§id: ContainerIdStable identity for this column.
label: Option<String>Human label for screen-reader announcements (“Over {label}”).
on_move: EventHandler<MoveEvent<T>>§accepts: Option<Callback<BoardPayload<T>, bool>>Reject payloads (e.g. WIP limits). Receives the full payload.
attributes: Vec<Attribute>§children: ElementImplementations§
Source§impl<T: Clone + PartialEq + 'static> BoardColumnProps<T>
impl<T: Clone + PartialEq + 'static> BoardColumnProps<T>
Sourcepub fn builder() -> BoardColumnPropsBuilder<((), (), (), (), (), ()), T>
pub fn builder() -> BoardColumnPropsBuilder<((), (), (), (), (), ()), T>
Create a builder for building BoardColumnProps.
On the builder, call .id(...), .label(...)(optional), .on_move(...), .accepts(...)(optional), .attributes(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of BoardColumnProps.
Trait Implementations§
Source§impl<T: Clone + PartialEq + 'static> Properties for BoardColumnProps<T>where
Self: Clone,
impl<T: Clone + PartialEq + 'static> Properties for BoardColumnProps<T>where
Self: Clone,
Source§type Builder = BoardColumnPropsBuilder<((), (), (), (), (), ()), T>
type Builder = BoardColumnPropsBuilder<((), (), (), (), (), ()), T>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl<T> !Freeze for BoardColumnProps<T>
impl<T> !RefUnwindSafe for BoardColumnProps<T>
impl<T> !Send for BoardColumnProps<T>
impl<T> !Sync for BoardColumnProps<T>
impl<T> !UnwindSafe for BoardColumnProps<T>
impl<T> Unpin for BoardColumnProps<T>
impl<T> UnsafeUnpin for BoardColumnProps<T>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
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T: ?Sized,
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
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O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.