pub struct DragOverlayProps<T: Clone + PartialEq + 'static> {
pub phantom: PhantomData<T>,
pub settle: bool,
pub duration: f64,
pub easing: String,
pub attributes: Vec<Attribute>,
pub children: Element,
}Expand description
Properties for the DragOverlay component.
Fields§
§phantom: PhantomData<T>Internal marker; never set this.
settle: boolGlide the ghost into the receiving zone on drop instead of vanishing. Off by default.
duration: f64Settle transition duration in milliseconds.
easing: StringCSS easing function for the settle glide.
attributes: Vec<Attribute>§children: ElementImplementations§
Source§impl<T: Clone + PartialEq + 'static> DragOverlayProps<T>
impl<T: Clone + PartialEq + 'static> DragOverlayProps<T>
Sourcepub fn builder() -> DragOverlayPropsBuilder<((), (), (), (), (), ()), T>
pub fn builder() -> DragOverlayPropsBuilder<((), (), (), (), (), ()), T>
Create a builder for building DragOverlayProps.
On the builder, call .phantom(...)(optional), .settle(...)(optional), .duration(...)(optional), .easing(...)(optional), .attributes(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of DragOverlayProps.
Trait Implementations§
Source§impl<T: Clone + PartialEq + 'static> Properties for DragOverlayProps<T>where
Self: Clone,
impl<T: Clone + PartialEq + 'static> Properties for DragOverlayProps<T>where
Self: Clone,
Source§type Builder = DragOverlayPropsBuilder<((), (), (), (), (), ()), T>
type Builder = DragOverlayPropsBuilder<((), (), (), (), (), ()), T>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl<T> !Freeze for DragOverlayProps<T>
impl<T> !RefUnwindSafe for DragOverlayProps<T>
impl<T> !Send for DragOverlayProps<T>
impl<T> !Sync for DragOverlayProps<T>
impl<T> !UnwindSafe for DragOverlayProps<T>
impl<T> Unpin for DragOverlayProps<T>where
T: Unpin,
impl<T> UnsafeUnpin for DragOverlayProps<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.