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DndContext

Struct DndContext 

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pub struct DndContext<T: Clone + 'static> { /* private fields */ }
Expand description

Handle to the shared drag state. Cheap to copy - it’s just a store key.

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impl<T: Clone + 'static> DndContext<T>

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pub fn from_parts( state: Store<DragState<T>>, announcement: Signal<String>, ) -> Self

Wrap existing state. Prefer crate::core::hooks::use_dnd_provider.

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pub fn start( &mut self, payload: T, source: Option<ZoneId>, pointer: Point, grab: Point, effect: DropEffect, mode: DragMode, )

Begin a drag. Notifies all fields (state transition).

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pub fn update_pointer(&mut self, pointer: Point)

Update the tracked pointer position (drives DragOverlay). Granular: only pointer subscribers rerun.

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pub fn enter(&mut self, zone: ZoneId)

Mark zone as hovered. Granular: only over subscribers rerun.

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pub fn leave(&mut self, zone: ZoneId)

Clear hover, but only if zone is still the hovered one (avoids enter/leave races between adjacent zones).

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pub fn take(&mut self) -> Option<(T, Option<ZoneId>)>

Consume the payload on a successful drop. Returns (payload, source). After this, dragging() is false.

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pub fn cancel(&mut self)

Abort the drag and reset all state.

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pub fn dragging(&self) -> bool

Is a drag currently in flight?

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pub fn payload(&self) -> Option<T>

Clone of the current payload, if dragging.

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pub fn over(&self) -> Option<ZoneId>

Zone currently hovered.

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pub fn source(&self) -> Option<ZoneId>

Zone the drag started from.

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pub fn pointer(&self) -> Point

Last known pointer position.

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pub fn grab(&self) -> Point

Grab offset inside the dragged element.

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pub fn effect(&self) -> DropEffect

Effect the drag was started with.

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pub fn mode(&self) -> DragMode

How the current drag is being driven.

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pub fn announce(&mut self, msg: impl Into<String>)

Push a screen-reader announcement (rendered by crate::a11y::LiveRegion). Called automatically by the built-in keyboard interaction; call it yourself for custom flows.

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pub fn announcement(&self) -> String

The current announcement text.

Trait Implementations§

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impl<T: Clone + 'static> Clone for DndContext<T>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Clone + 'static> Copy for DndContext<T>

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impl<T: Clone + 'static> PartialEq for DndContext<T>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for DndContext<T>

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impl<T> !Send for DndContext<T>

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impl<T> !Sync for DndContext<T>

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impl<T> !UnwindSafe for DndContext<T>

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impl<T> Freeze for DndContext<T>

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impl<T> Unpin for DndContext<T>

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impl<T> UnsafeUnpin for DndContext<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DependencyElement for T
where T: 'static + PartialEq + Clone,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> InitializeFromFunction<T> for T

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fn initialize_from_function(f: fn() -> T) -> T

Create an instance of this type from an initialization function
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

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fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more
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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more