#[non_exhaustive]pub struct ExternalDropZoneProps {
pub on_drop: EventHandler<ExternalDrop>,
pub on_hover: Option<EventHandler<bool>>,
pub attributes: Vec<Attribute>,
pub children: Element,
}Expand description
Properties for the ExternalDropZone component.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.on_drop: EventHandler<ExternalDrop>§on_hover: Option<EventHandler<bool>>Fired with true/false on hover enter/leave.
attributes: Vec<Attribute>§children: ElementImplementations§
Source§impl ExternalDropZoneProps
impl ExternalDropZoneProps
Sourcepub fn builder() -> ExternalDropZonePropsBuilder<((), (), (), ())>
pub fn builder() -> ExternalDropZonePropsBuilder<((), (), (), ())>
Create a builder for building ExternalDropZoneProps.
On the builder, call .on_drop(...), .on_hover(...)(optional), .attributes(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of ExternalDropZoneProps.
Trait Implementations§
Source§impl Clone for ExternalDropZoneProps
impl Clone for ExternalDropZoneProps
Source§impl PartialEq for ExternalDropZoneProps
impl PartialEq for ExternalDropZoneProps
Source§impl Properties for ExternalDropZonePropswhere
Self: Clone,
impl Properties for ExternalDropZonePropswhere
Self: Clone,
Source§type Builder = ExternalDropZonePropsBuilder<((), (), (), ())>
type Builder = ExternalDropZonePropsBuilder<((), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for ExternalDropZoneProps
impl !RefUnwindSafe for ExternalDropZoneProps
impl !Send for ExternalDropZoneProps
impl !Sync for ExternalDropZoneProps
impl !UnwindSafe for ExternalDropZoneProps
impl Unpin for ExternalDropZoneProps
impl UnsafeUnpin for ExternalDropZoneProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.