Struct dioxus_core::ElementId
source · [−]pub struct ElementId(pub usize);
Expand description
An Element’s unique identifier.
ElementId
is a usize
that is unique across the entire VirtualDOM - but not unique across time. If a component is
unmounted, then the ElementId
will be reused for a new component.
Tuple Fields
0: usize
Implementations
Trait Implementations
impl Copy for ElementId
impl Eq for ElementId
impl StructuralEq for ElementId
impl StructuralPartialEq for ElementId
Auto Trait Implementations
impl RefUnwindSafe for ElementId
impl Send for ElementId
impl Sync for ElementId
impl Unpin for ElementId
impl UnwindSafe for ElementId
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more