Struct dioxus_core::Mutations [−][src]
pub struct Mutations<'a> {
pub edits: Vec<DomEdit<'a>>,
pub dirty_scopes: FxHashSet<ScopeId>,
pub refs: Vec<NodeRefMutation<'a>>,
}Expand description
Mutations
This method returns “mutations” - IE the necessary changes to get the RealDOM to match the VirtualDOM. It also includes a list of NodeRefs that need to be applied and effects that need to be triggered after the RealDOM has applied the edits.
Mutations are the only link between the RealDOM and the VirtualDOM.
Fields
edits: Vec<DomEdit<'a>>dirty_scopes: FxHashSet<ScopeId>refs: Vec<NodeRefMutation<'a>>