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UseCameraStream

Struct UseCameraStream 

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pub struct UseCameraStream {
    pub status: Signal<StreamStatus>,
    pub active: Signal<bool>,
    pub capture_frame: Callback<(), Option<Frame>>,
}
Expand description

Handle returned by use_camera_stream.

All fields are public signals / callbacks, data-oriented, no methods, no hidden state. Read status, write active, call capture_frame directly.

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§status: Signal<StreamStatus>

Lifecycle of the stream. See StreamStatus.

§active: Signal<bool>

Whether the pump actively streams frames to the preview.

Default true. Setting to false parks the pump, no more cameras::next_frame calls, no per-frame Rust work, but keeps the camera handle open so capture_frame remains fast. Toggle based on whether the preview is currently visible to the user.

§capture_frame: Callback<(), Option<Frame>>

Grab a single fresh frame on demand.

Works regardless of active. Returns None if the stream is not connected or the camera errored.

§UI-thread blocking

This callback blocks the calling thread until the pump worker replies, typically one frame interval (~16-33ms at 30-60fps), plus up to 20ms of wake latency if the pump is paused. When called from an onclick (which runs on the UI thread), expect a brief UI stall.

For single photo-button captures this is imperceptible. For rapid back-to-back captures, dispatch the call from a spawn_blocking’d worker or Dioxus spawn task so the UI thread stays responsive.

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impl Clone for UseCameraStream

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fn clone(&self) -> UseCameraStream

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for UseCameraStream

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fn eq(&self, other: &UseCameraStream) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for UseCameraStream

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impl StructuralPartialEq for UseCameraStream

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Spawn the value into the dioxus runtime if it is an async block
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