pub struct PanelBlockProps {
pub active: Option<bool>,
pub href: Option<String>,
pub onclick: Option<EventHandler<MouseEvent>>,
pub id: Option<String>,
pub class: Option<String>,
pub style: Option<String>,
pub children: Element,
}Fields§
§active: Option<bool>§href: Option<String>§onclick: Option<EventHandler<MouseEvent>>§id: Option<String>§class: Option<String>§style: Option<String>§children: ElementImplementations§
Source§impl PanelBlockProps
impl PanelBlockProps
Sourcepub fn builder() -> PanelBlockPropsBuilder<((), (), (), (), (), (), ())>
pub fn builder() -> PanelBlockPropsBuilder<((), (), (), (), (), (), ())>
Create a builder for building PanelBlockProps.
On the builder, call .active(...)(optional), .href(...)(optional), .onclick(...)(optional), .id(...)(optional), .class(...)(optional), .style(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of PanelBlockProps.
Trait Implementations§
Source§impl Clone for PanelBlockProps
impl Clone for PanelBlockProps
Source§impl PartialEq for PanelBlockProps
impl PartialEq for PanelBlockProps
Source§impl Properties for PanelBlockPropswhere
Self: Clone,
impl Properties for PanelBlockPropswhere
Self: Clone,
Source§type Builder = PanelBlockPropsBuilder<((), (), (), (), (), (), ())>
type Builder = PanelBlockPropsBuilder<((), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for PanelBlockProps
Auto Trait Implementations§
impl !Freeze for PanelBlockProps
impl !RefUnwindSafe for PanelBlockProps
impl !Send for PanelBlockProps
impl !Sync for PanelBlockProps
impl !UnwindSafe for PanelBlockProps
impl Unpin for PanelBlockProps
impl UnsafeUnpin for PanelBlockProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
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Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.