pub struct LevelProps {
pub mobile: Option<bool>,
pub id: Option<String>,
pub class: Option<String>,
pub style: Option<String>,
pub children: Element,
}Fields§
§mobile: Option<bool>§id: Option<String>§class: Option<String>§style: Option<String>§children: ElementImplementations§
Source§impl LevelProps
impl LevelProps
Sourcepub fn builder() -> LevelPropsBuilder<((), (), (), (), ())>
pub fn builder() -> LevelPropsBuilder<((), (), (), (), ())>
Create a builder for building LevelProps.
On the builder, call .mobile(...)(optional), .id(...)(optional), .class(...)(optional), .style(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of LevelProps.
Trait Implementations§
Source§impl Clone for LevelProps
impl Clone for LevelProps
Source§impl PartialEq for LevelProps
impl PartialEq for LevelProps
Source§impl Properties for LevelPropswhere
Self: Clone,
impl Properties for LevelPropswhere
Self: Clone,
Source§type Builder = LevelPropsBuilder<((), (), (), (), ())>
type Builder = LevelPropsBuilder<((), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for LevelProps
Auto Trait Implementations§
impl !Freeze for LevelProps
impl !RefUnwindSafe for LevelProps
impl !Send for LevelProps
impl !Sync for LevelProps
impl !UnwindSafe for LevelProps
impl Unpin for LevelProps
impl UnsafeUnpin for LevelProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
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O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
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Source§fn super_into(self) -> O
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Convert from a type to another type.