pub struct MinPath<NId, ScoreV>{ /* private fields */ }
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<NId, ScoreV> Freeze for MinPath<NId, ScoreV>where
NId: Freeze,
impl<NId, ScoreV> RefUnwindSafe for MinPath<NId, ScoreV>where
NId: RefUnwindSafe,
ScoreV: RefUnwindSafe,
impl<NId, ScoreV> Send for MinPath<NId, ScoreV>
impl<NId, ScoreV> Sync for MinPath<NId, ScoreV>
impl<NId, ScoreV> Unpin for MinPath<NId, ScoreV>
impl<NId, ScoreV> UnwindSafe for MinPath<NId, ScoreV>where
NId: UnwindSafe,
ScoreV: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more