pub enum LegendPosition {
UpperLeft,
MiddleLeft,
LowerLeft,
UpperMiddle,
MiddleMiddle,
LowerMiddle,
UpperRight,
MiddleRight,
LowerRight,
Coordinate(i32, i32),
}Available on crate feature
visualize only.Expand description
Legend Position
Variants§
UpperLeft
Place the legend at the upper-left corner.
MiddleLeft
Place the legend at the middle-left edge.
LowerLeft
Place the legend at the lower-left corner.
UpperMiddle
Place the legend at the upper-middle edge.
MiddleMiddle
Place the legend at the center of the plotting area.
LowerMiddle
Place the legend at the lower-middle edge.
UpperRight
Place the legend at the upper-right corner.
MiddleRight
Place the legend at the middle-right edge.
LowerRight
Place the legend at the lower-right corner.
Coordinate(i32, i32)
Place the legend at explicit backend coordinates.
Trait Implementations§
Source§impl Clone for LegendPosition
impl Clone for LegendPosition
Source§fn clone(&self) -> LegendPosition
fn clone(&self) -> LegendPosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LegendPosition
impl Debug for LegendPosition
Source§impl Default for LegendPosition
impl Default for LegendPosition
Source§fn default() -> LegendPosition
fn default() -> LegendPosition
Returns the “default value” for a type. Read more
Source§impl From<LegendPosition> for SeriesLabelPosition
impl From<LegendPosition> for SeriesLabelPosition
Source§fn from(position: LegendPosition) -> Self
fn from(position: LegendPosition) -> Self
Converts to this type from the input type.
Source§impl PartialEq for LegendPosition
impl PartialEq for LegendPosition
Source§fn eq(&self, other: &LegendPosition) -> bool
fn eq(&self, other: &LegendPosition) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for LegendPosition
impl Eq for LegendPosition
impl StructuralPartialEq for LegendPosition
Auto Trait Implementations§
impl Freeze for LegendPosition
impl RefUnwindSafe for LegendPosition
impl Send for LegendPosition
impl Sync for LegendPosition
impl Unpin for LegendPosition
impl UnsafeUnpin for LegendPosition
impl UnwindSafe for LegendPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.