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VolumeViewState

Struct VolumeViewState 

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pub struct VolumeViewState {
    pub orientation: DQuat,
    pub pan_x: f64,
    pub pan_y: f64,
    pub zoom: f64,
    pub blend_mode: VolumeBlendMode,
    pub transfer_center_hu: Option<f64>,
    pub transfer_width_hu: Option<f64>,
}
Expand description

Mutable camera and transfer state for the 3D volume viewport.

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§orientation: DQuat

Accumulated camera orientation relative to the default AP view.

§pan_x: f64

Horizontal pan in screen-like units.

§pan_y: f64

Vertical pan in screen-like units.

§zoom: f64

Camera zoom factor.

§blend_mode: VolumeBlendMode

Active raycasting blend mode.

§transfer_center_hu: Option<f64>

Explicit transfer-window center in modality space.

§transfer_width_hu: Option<f64>

Explicit transfer-window width in modality space.

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impl VolumeViewState

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pub fn orbit(&mut self, delta_x: f64, delta_y: f64)

Orbits the virtual camera around the volume center.

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pub fn pan(&mut self, delta_x: f64, delta_y: f64)

Pans the camera in the view plane.

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pub fn zoom_by(&mut self, factor: f64)

Applies a multiplicative zoom factor.

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pub fn ensure_transfer_window(&mut self, scalar_min: f64, scalar_max: f64)

Ensures that the state has a reasonable transfer window for the scalar range.

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pub fn transfer_window(&self, scalar_min: f64, scalar_max: f64) -> (f64, f64)

Returns the active transfer window or a derived default.

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pub fn set_transfer_window( &mut self, center: f64, width: f64, scalar_min: f64, scalar_max: f64, )

Updates the transfer window with clamping.

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pub fn reset(&mut self)

Resets the volume viewport state back to defaults.

Trait Implementations§

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impl Clone for VolumeViewState

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fn clone(&self) -> VolumeViewState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VolumeViewState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VolumeViewState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for VolumeViewState

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fn eq(&self, other: &VolumeViewState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for VolumeViewState

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impl StructuralPartialEq for VolumeViewState

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