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VolumeGeometry

Struct VolumeGeometry 

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pub struct VolumeGeometry {
    pub dimensions: UVec3,
    pub spacing: DVec3,
    pub origin: DVec3,
    pub direction: DMat3,
}
Expand description

Geometry needed to allocate or build a 3D volume.

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§dimensions: UVec3

Volume dimensions in voxels.

§spacing: DVec3

Voxel spacing in world units, typically millimetres.

§origin: DVec3

World-space origin of voxel (0, 0, 0).

§direction: DMat3

Orientation matrix whose columns are the volume axes.

Implementations§

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impl VolumeGeometry

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pub fn new( dimensions: UVec3, spacing: DVec3, origin: DVec3, direction: DMat3, ) -> Self

Creates geometry from raw volume components.

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impl VolumeGeometry

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pub fn voxel_count(self) -> usize

Returns the number of scalar voxels in the full volume.

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pub fn slice_len(self) -> usize

Returns the number of voxels contained in one Z slice.

Trait Implementations§

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impl Clone for VolumeGeometry

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fn clone(&self) -> VolumeGeometry

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VolumeGeometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Volume<i16>> for VolumeGeometry

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fn from(volume: Volume<i16>) -> Self

Converts to this type from the input type.
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impl PartialEq for VolumeGeometry

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fn eq(&self, other: &VolumeGeometry) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for VolumeGeometry

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impl StructuralPartialEq for VolumeGeometry

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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