Struct dice_command_parser::dice_roll::DiceRoll [−][src]
pub struct DiceRoll {
pub number_of_dice_to_roll: u32,
pub dice_sides: u32,
pub modifier: Option<i32>,
pub roll_type: RollType,
}Expand description
This struct represents the information required to calculate the result of a dice roll given the command string. Validating the sanity of each of the parameters is left to the user. e.g. The number of dice to roll could be 0.
Fields
number_of_dice_to_roll: u32How many dice should be rolled.
dice_sides: u32How many faces each dice has.
modifier: Option<i32>The optional fixed modifier that should be applied to each dice roll. Can be positive or negative.
roll_type: RollTypeWhether the roll has advantage, disadvantage, or is a regular roll
Implementations
A convinience method for creating a DiceRoll.
Examples
This represents a d6 with no modifier
use dice_command_parser::dice_roll::{DiceRoll, RollType};
let dice_roll = DiceRoll::new(6, None, 1, RollType::Regular);This represents two d20 with a +1 modifier rolling with advantage
use dice_command_parser::dice_roll::{DiceRoll, RollType};
let dice_roll = DiceRoll::new(20, Some(1), 2, RollType::WithAdvantage);A convinience method for creating a DiceRoll, without advantage or disadvantage.
Examples
This represents a d6 with no modifier
use dice_command_parser::dice_roll::{DiceRoll, Operation};
let dice_roll = DiceRoll::new_regular_roll(6, None, 1);This represents two d20 with a +1 modifier.
use dice_command_parser::dice_roll::{DiceRoll, Operation};
let dice_roll = DiceRoll::new_regular_roll(20, Some(1), 2);Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for DiceRoll
impl UnwindSafe for DiceRoll
Blanket Implementations
Mutably borrows from an owned value. Read more