pub struct WaitState<T> { /* private fields */ }
Expand description
Wait for the device to enter a specific state.
Implementations§
Trait Implementations§
Source§impl<T> ChainedCommand for WaitState<T>
impl<T> ChainedCommand for WaitState<T>
Auto Trait Implementations§
impl<T> Freeze for WaitState<T>where
T: Freeze,
impl<T> RefUnwindSafe for WaitState<T>where
T: RefUnwindSafe,
impl<T> Send for WaitState<T>where
T: Send,
impl<T> Sync for WaitState<T>where
T: Sync,
impl<T> Unpin for WaitState<T>where
T: Unpin,
impl<T> UnwindSafe for WaitState<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more