pub enum SoundProductionType {
Show 21 variants
PLUCKED_BY_BP,
PLUCKED,
BOWED,
STRUCK_BY_BP,
STRUCK,
VIBRATE_BP_AGAINST_OPENING,
BLOW_AGAINST_FIPPLE,
BLOW_OVER_OPENING_SIDE,
BLOW_OVER_OPENING_END,
BLOW_OVER_SINGLE_REED,
BLOW_OVER_DOUBLE_REED,
BLOW_OVER_FREE_REED,
STRUCK_TOGETHER,
SHAKEN,
SCRAPED,
FRICTION,
RESONATOR,
BAG_OVER_REED,
AIR_OVER_REED,
AIR_OVER_FREE_REED,
AIR_AGAINST_FIPPLE,
}Variants§
PLUCKED_BY_BP
PLUCKED
BOWED
STRUCK_BY_BP
STRUCK
VIBRATE_BP_AGAINST_OPENING
BLOW_AGAINST_FIPPLE
BLOW_OVER_OPENING_SIDE
BLOW_OVER_OPENING_END
BLOW_OVER_SINGLE_REED
BLOW_OVER_DOUBLE_REED
BLOW_OVER_FREE_REED
STRUCK_TOGETHER
SHAKEN
SCRAPED
FRICTION
RESONATOR
BAG_OVER_REED
AIR_OVER_REED
AIR_OVER_FREE_REED
AIR_AGAINST_FIPPLE
Trait Implementations§
source§impl Clone for SoundProductionType
impl Clone for SoundProductionType
source§fn clone(&self) -> SoundProductionType
fn clone(&self) -> SoundProductionType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for SoundProductionType
impl Debug for SoundProductionType
source§impl Default for SoundProductionType
impl Default for SoundProductionType
source§impl Enum for SoundProductionType
impl Enum for SoundProductionType
source§const NAME: &'static str = "SoundProductionType"
const NAME: &'static str = "SoundProductionType"
Enum name as specified in
.proto file. Read moresource§fn from_i32(value: i32) -> Option<SoundProductionType>
fn from_i32(value: i32) -> Option<SoundProductionType>
Try to create an enum from
i32 value.
Return None if value is unknown.source§const VALUES: &'static [SoundProductionType] = _
const VALUES: &'static [SoundProductionType] = _
All enum values for enum type.
source§impl EnumFull for SoundProductionType
impl EnumFull for SoundProductionType
source§fn enum_descriptor() -> EnumDescriptor
fn enum_descriptor() -> EnumDescriptor
Get enum descriptor by type.
source§fn descriptor(&self) -> EnumValueDescriptor
fn descriptor(&self) -> EnumValueDescriptor
Get enum value descriptor.
source§impl Hash for SoundProductionType
impl Hash for SoundProductionType
source§impl PartialEq<SoundProductionType> for SoundProductionType
impl PartialEq<SoundProductionType> for SoundProductionType
source§fn eq(&self, other: &SoundProductionType) -> bool
fn eq(&self, other: &SoundProductionType) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for SoundProductionType
impl Eq for SoundProductionType
impl StructuralEq for SoundProductionType
impl StructuralPartialEq for SoundProductionType
Auto Trait Implementations§
impl RefUnwindSafe for SoundProductionType
impl Send for SoundProductionType
impl Sync for SoundProductionType
impl Unpin for SoundProductionType
impl UnwindSafe for SoundProductionType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more