pub struct UnitDefinition {
    pub race: SingularPtrField<MatPair>,
    pub profession_color: SingularPtrField<ColorDefinition>,
    pub size_info: SingularPtrField<BodySizeInfo>,
    pub appearance: SingularPtrField<UnitAppearance>,
    pub noble_positions: RepeatedField<String>,
    pub inventory: RepeatedField<InventoryItem>,
    pub facing: SingularPtrField<Coord>,
    pub wounds: RepeatedField<UnitWound>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
    /* private fields */
}

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§race: SingularPtrField<MatPair>§profession_color: SingularPtrField<ColorDefinition>§size_info: SingularPtrField<BodySizeInfo>§appearance: SingularPtrField<UnitAppearance>§noble_positions: RepeatedField<String>§inventory: RepeatedField<InventoryItem>§facing: SingularPtrField<Coord>§wounds: RepeatedField<UnitWound>§unknown_fields: UnknownFields§cached_size: CachedSize

Implementations§

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impl UnitDefinition

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pub fn new() -> UnitDefinition

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pub fn get_id(&self) -> i32

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pub fn clear_id(&mut self)

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pub fn has_id(&self) -> bool

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pub fn set_id(&mut self, v: i32)

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pub fn get_isValid(&self) -> bool

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pub fn clear_isValid(&mut self)

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pub fn has_isValid(&self) -> bool

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pub fn set_isValid(&mut self, v: bool)

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pub fn get_pos_x(&self) -> i32

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pub fn clear_pos_x(&mut self)

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pub fn has_pos_x(&self) -> bool

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pub fn set_pos_x(&mut self, v: i32)

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pub fn get_pos_y(&self) -> i32

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pub fn clear_pos_y(&mut self)

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pub fn has_pos_y(&self) -> bool

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pub fn set_pos_y(&mut self, v: i32)

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pub fn get_pos_z(&self) -> i32

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pub fn clear_pos_z(&mut self)

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pub fn has_pos_z(&self) -> bool

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pub fn set_pos_z(&mut self, v: i32)

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pub fn get_race(&self) -> &MatPair

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pub fn clear_race(&mut self)

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pub fn has_race(&self) -> bool

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pub fn set_race(&mut self, v: MatPair)

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pub fn mut_race(&mut self) -> &mut MatPair

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pub fn take_race(&mut self) -> MatPair

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pub fn get_profession_color(&self) -> &ColorDefinition

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pub fn clear_profession_color(&mut self)

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pub fn has_profession_color(&self) -> bool

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pub fn set_profession_color(&mut self, v: ColorDefinition)

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pub fn mut_profession_color(&mut self) -> &mut ColorDefinition

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pub fn take_profession_color(&mut self) -> ColorDefinition

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pub fn get_flags1(&self) -> u32

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pub fn clear_flags1(&mut self)

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pub fn has_flags1(&self) -> bool

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pub fn set_flags1(&mut self, v: u32)

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pub fn get_flags2(&self) -> u32

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pub fn clear_flags2(&mut self)

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pub fn has_flags2(&self) -> bool

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pub fn set_flags2(&mut self, v: u32)

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pub fn get_flags3(&self) -> u32

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pub fn clear_flags3(&mut self)

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pub fn has_flags3(&self) -> bool

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pub fn set_flags3(&mut self, v: u32)

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pub fn get_is_soldier(&self) -> bool

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pub fn clear_is_soldier(&mut self)

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pub fn has_is_soldier(&self) -> bool

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pub fn set_is_soldier(&mut self, v: bool)

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pub fn get_size_info(&self) -> &BodySizeInfo

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pub fn clear_size_info(&mut self)

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pub fn has_size_info(&self) -> bool

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pub fn set_size_info(&mut self, v: BodySizeInfo)

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pub fn mut_size_info(&mut self) -> &mut BodySizeInfo

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pub fn take_size_info(&mut self) -> BodySizeInfo

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pub fn get_name(&self) -> &str

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pub fn clear_name(&mut self)

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pub fn has_name(&self) -> bool

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pub fn set_name(&mut self, v: String)

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pub fn mut_name(&mut self) -> &mut String

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pub fn take_name(&mut self) -> String

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pub fn get_blood_max(&self) -> i32

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pub fn clear_blood_max(&mut self)

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pub fn has_blood_max(&self) -> bool

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pub fn set_blood_max(&mut self, v: i32)

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pub fn get_blood_count(&self) -> i32

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pub fn clear_blood_count(&mut self)

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pub fn has_blood_count(&self) -> bool

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pub fn set_blood_count(&mut self, v: i32)

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pub fn get_appearance(&self) -> &UnitAppearance

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pub fn clear_appearance(&mut self)

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pub fn has_appearance(&self) -> bool

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pub fn set_appearance(&mut self, v: UnitAppearance)

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pub fn mut_appearance(&mut self) -> &mut UnitAppearance

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pub fn take_appearance(&mut self) -> UnitAppearance

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pub fn get_profession_id(&self) -> i32

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pub fn clear_profession_id(&mut self)

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pub fn has_profession_id(&self) -> bool

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pub fn set_profession_id(&mut self, v: i32)

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pub fn get_noble_positions(&self) -> &[String]

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pub fn clear_noble_positions(&mut self)

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pub fn set_noble_positions(&mut self, v: RepeatedField<String>)

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pub fn mut_noble_positions(&mut self) -> &mut RepeatedField<String>

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pub fn take_noble_positions(&mut self) -> RepeatedField<String>

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pub fn get_rider_id(&self) -> i32

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pub fn clear_rider_id(&mut self)

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pub fn has_rider_id(&self) -> bool

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pub fn set_rider_id(&mut self, v: i32)

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pub fn get_inventory(&self) -> &[InventoryItem]

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pub fn clear_inventory(&mut self)

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pub fn set_inventory(&mut self, v: RepeatedField<InventoryItem>)

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pub fn mut_inventory(&mut self) -> &mut RepeatedField<InventoryItem>

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pub fn take_inventory(&mut self) -> RepeatedField<InventoryItem>

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pub fn get_subpos_x(&self) -> f32

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pub fn clear_subpos_x(&mut self)

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pub fn has_subpos_x(&self) -> bool

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pub fn set_subpos_x(&mut self, v: f32)

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pub fn get_subpos_y(&self) -> f32

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pub fn clear_subpos_y(&mut self)

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pub fn has_subpos_y(&self) -> bool

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pub fn set_subpos_y(&mut self, v: f32)

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pub fn get_subpos_z(&self) -> f32

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pub fn clear_subpos_z(&mut self)

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pub fn has_subpos_z(&self) -> bool

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pub fn set_subpos_z(&mut self, v: f32)

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pub fn get_facing(&self) -> &Coord

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pub fn clear_facing(&mut self)

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pub fn has_facing(&self) -> bool

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pub fn set_facing(&mut self, v: Coord)

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pub fn mut_facing(&mut self) -> &mut Coord

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pub fn take_facing(&mut self) -> Coord

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pub fn get_age(&self) -> i32

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pub fn clear_age(&mut self)

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pub fn has_age(&self) -> bool

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pub fn set_age(&mut self, v: i32)

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pub fn get_wounds(&self) -> &[UnitWound]

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pub fn clear_wounds(&mut self)

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pub fn set_wounds(&mut self, v: RepeatedField<UnitWound>)

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pub fn mut_wounds(&mut self) -> &mut RepeatedField<UnitWound>

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pub fn take_wounds(&mut self) -> RepeatedField<UnitWound>

Trait Implementations§

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impl Clear for UnitDefinition

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fn clear(&mut self)

Clear this make, make it equivalent to newly created object.
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impl Clone for UnitDefinition

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fn clone(&self) -> UnitDefinition

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UnitDefinition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for &'a UnitDefinition

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fn default() -> &'a UnitDefinition

Returns the “default value” for a type. Read more
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impl Default for UnitDefinition

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fn default() -> UnitDefinition

Returns the “default value” for a type. Read more
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impl Message for UnitDefinition

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fn is_initialized(&self) -> bool

True iff all required fields are initialized. Always returns true for protobuf 3.
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fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>

Update this message object with fields read from given stream.
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fn compute_size(&self) -> u32

Compute and cache size of this message and all nested messages
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fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_> ) -> ProtobufResult<()>

Write message to the stream. Read more
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fn get_cached_size(&self) -> u32

Get size previously computed by compute_size.
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fn get_unknown_fields(&self) -> &UnknownFields

Get a reference to unknown fields.
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields

Get a mutable reference to unknown fields.
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fn as_any(&self) -> &dyn Any

View self as Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

View self as mutable Any.
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Convert boxed self to boxed Any.
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fn descriptor(&self) -> &'static MessageDescriptor

Message descriptor for this message, used for reflection.
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fn new() -> UnitDefinition

Create an empty message object. Read more
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fn descriptor_static() -> &'static MessageDescriptor

Get message descriptor for message type. Read more
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fn default_instance() -> &'static UnitDefinition

Return a pointer to default immutable message with static lifetime. Read more
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fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from stream.
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fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>

Write the message to the stream. Read more
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fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_> ) -> Result<(), ProtobufError>

Write the message to the stream prepending the message with message length encoded as varint.
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fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8, Global> ) -> Result<(), ProtobufError>

Write the message to the vec, prepend the message with message length encoded as varint.
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fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>

Update this message object with fields read from given stream.
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fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from reader. Parse stops on EOF or when error encountered.
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fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from byte array.
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fn check_initialized(&self) -> Result<(), ProtobufError>

Check if all required fields of this object are initialized.
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fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>

Write the message to the writer.
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fn write_to_vec(&self, v: &mut Vec<u8, Global>) -> Result<(), ProtobufError>

Write the message to bytes vec.
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fn write_to_bytes(&self) -> Result<Vec<u8, Global>, ProtobufError>

Write the message to bytes vec.
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fn write_length_delimited_to_writer( &self, w: &mut dyn Write ) -> Result<(), ProtobufError>

Write the message to the writer, prepend the message with message length encoded as varint.
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fn write_length_delimited_to_bytes( &self ) -> Result<Vec<u8, Global>, ProtobufError>

Write the message to the bytes vec, prepend the message with message length encoded as varint.
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fn type_id(&self) -> TypeId

Get type id for downcasting.
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impl PartialEq<UnitDefinition> for UnitDefinition

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fn eq(&self, other: &UnitDefinition) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ProtobufValue for UnitDefinition

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fn as_ref(&self) -> ReflectValueRef<'_>

As ref
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fn as_any(&self) -> &(dyn Any + 'static)

Convert to Any
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fn is_non_zero(&self) -> bool

Is value non-zero?
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fn as_ref_copy(&self) -> ReflectValueRef<'static>

Return ProtobufValueRef if self is Copy. Read more
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impl StructuralPartialEq for UnitDefinition

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.