pub struct RegionTile {
    pub river_tiles: SingularPtrField<RiverTile>,
    pub surface_material: SingularPtrField<MatPair>,
    pub plant_materials: RepeatedField<MatPair>,
    pub buildings: RepeatedField<SiteRealizationBuilding>,
    pub stone_materials: RepeatedField<MatPair>,
    pub tree_materials: RepeatedField<MatPair>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
    /* private fields */
}

Fields§

§river_tiles: SingularPtrField<RiverTile>§surface_material: SingularPtrField<MatPair>§plant_materials: RepeatedField<MatPair>§buildings: RepeatedField<SiteRealizationBuilding>§stone_materials: RepeatedField<MatPair>§tree_materials: RepeatedField<MatPair>§unknown_fields: UnknownFields§cached_size: CachedSize

Implementations§

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impl RegionTile

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pub fn new() -> RegionTile

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pub fn get_elevation(&self) -> i32

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pub fn clear_elevation(&mut self)

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pub fn has_elevation(&self) -> bool

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pub fn set_elevation(&mut self, v: i32)

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pub fn get_rainfall(&self) -> i32

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pub fn clear_rainfall(&mut self)

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pub fn has_rainfall(&self) -> bool

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pub fn set_rainfall(&mut self, v: i32)

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pub fn get_vegetation(&self) -> i32

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pub fn clear_vegetation(&mut self)

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pub fn has_vegetation(&self) -> bool

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pub fn set_vegetation(&mut self, v: i32)

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pub fn get_temperature(&self) -> i32

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pub fn clear_temperature(&mut self)

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pub fn has_temperature(&self) -> bool

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pub fn set_temperature(&mut self, v: i32)

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pub fn get_evilness(&self) -> i32

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pub fn clear_evilness(&mut self)

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pub fn has_evilness(&self) -> bool

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pub fn set_evilness(&mut self, v: i32)

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pub fn get_drainage(&self) -> i32

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pub fn clear_drainage(&mut self)

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pub fn has_drainage(&self) -> bool

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pub fn set_drainage(&mut self, v: i32)

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pub fn get_volcanism(&self) -> i32

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pub fn clear_volcanism(&mut self)

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pub fn has_volcanism(&self) -> bool

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pub fn set_volcanism(&mut self, v: i32)

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pub fn get_savagery(&self) -> i32

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pub fn clear_savagery(&mut self)

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pub fn has_savagery(&self) -> bool

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pub fn set_savagery(&mut self, v: i32)

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pub fn get_salinity(&self) -> i32

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pub fn clear_salinity(&mut self)

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pub fn has_salinity(&self) -> bool

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pub fn set_salinity(&mut self, v: i32)

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pub fn get_river_tiles(&self) -> &RiverTile

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pub fn clear_river_tiles(&mut self)

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pub fn has_river_tiles(&self) -> bool

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pub fn set_river_tiles(&mut self, v: RiverTile)

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pub fn mut_river_tiles(&mut self) -> &mut RiverTile

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pub fn take_river_tiles(&mut self) -> RiverTile

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pub fn get_water_elevation(&self) -> i32

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pub fn clear_water_elevation(&mut self)

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pub fn has_water_elevation(&self) -> bool

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pub fn set_water_elevation(&mut self, v: i32)

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pub fn get_surface_material(&self) -> &MatPair

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pub fn clear_surface_material(&mut self)

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pub fn has_surface_material(&self) -> bool

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pub fn set_surface_material(&mut self, v: MatPair)

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pub fn mut_surface_material(&mut self) -> &mut MatPair

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pub fn take_surface_material(&mut self) -> MatPair

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pub fn get_plant_materials(&self) -> &[MatPair]

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pub fn clear_plant_materials(&mut self)

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pub fn set_plant_materials(&mut self, v: RepeatedField<MatPair>)

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pub fn mut_plant_materials(&mut self) -> &mut RepeatedField<MatPair>

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pub fn take_plant_materials(&mut self) -> RepeatedField<MatPair>

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pub fn get_buildings(&self) -> &[SiteRealizationBuilding]

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pub fn clear_buildings(&mut self)

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pub fn set_buildings(&mut self, v: RepeatedField<SiteRealizationBuilding>)

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pub fn mut_buildings(&mut self) -> &mut RepeatedField<SiteRealizationBuilding>

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pub fn take_buildings(&mut self) -> RepeatedField<SiteRealizationBuilding>

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pub fn get_stone_materials(&self) -> &[MatPair]

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pub fn clear_stone_materials(&mut self)

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pub fn set_stone_materials(&mut self, v: RepeatedField<MatPair>)

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pub fn mut_stone_materials(&mut self) -> &mut RepeatedField<MatPair>

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pub fn take_stone_materials(&mut self) -> RepeatedField<MatPair>

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pub fn get_tree_materials(&self) -> &[MatPair]

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pub fn clear_tree_materials(&mut self)

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pub fn set_tree_materials(&mut self, v: RepeatedField<MatPair>)

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pub fn mut_tree_materials(&mut self) -> &mut RepeatedField<MatPair>

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pub fn take_tree_materials(&mut self) -> RepeatedField<MatPair>

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pub fn get_snow(&self) -> i32

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pub fn clear_snow(&mut self)

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pub fn has_snow(&self) -> bool

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pub fn set_snow(&mut self, v: i32)

Trait Implementations§

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impl Clear for RegionTile

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fn clear(&mut self)

Clear this make, make it equivalent to newly created object.
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impl Clone for RegionTile

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fn clone(&self) -> RegionTile

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RegionTile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for &'a RegionTile

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fn default() -> &'a RegionTile

Returns the “default value” for a type. Read more
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impl Default for RegionTile

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fn default() -> RegionTile

Returns the “default value” for a type. Read more
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impl Message for RegionTile

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fn is_initialized(&self) -> bool

True iff all required fields are initialized. Always returns true for protobuf 3.
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fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>

Update this message object with fields read from given stream.
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fn compute_size(&self) -> u32

Compute and cache size of this message and all nested messages
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fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_> ) -> ProtobufResult<()>

Write message to the stream. Read more
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fn get_cached_size(&self) -> u32

Get size previously computed by compute_size.
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fn get_unknown_fields(&self) -> &UnknownFields

Get a reference to unknown fields.
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields

Get a mutable reference to unknown fields.
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fn as_any(&self) -> &dyn Any

View self as Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

View self as mutable Any.
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Convert boxed self to boxed Any.
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fn descriptor(&self) -> &'static MessageDescriptor

Message descriptor for this message, used for reflection.
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fn new() -> RegionTile

Create an empty message object. Read more
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fn descriptor_static() -> &'static MessageDescriptor

Get message descriptor for message type. Read more
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fn default_instance() -> &'static RegionTile

Return a pointer to default immutable message with static lifetime. Read more
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fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from stream.
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fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>

Write the message to the stream. Read more
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fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_> ) -> Result<(), ProtobufError>

Write the message to the stream prepending the message with message length encoded as varint.
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fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8, Global> ) -> Result<(), ProtobufError>

Write the message to the vec, prepend the message with message length encoded as varint.
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fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>

Update this message object with fields read from given stream.
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fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from reader. Parse stops on EOF or when error encountered.
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fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where Self: Sized,

Parse message from byte array.
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fn check_initialized(&self) -> Result<(), ProtobufError>

Check if all required fields of this object are initialized.
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fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>

Write the message to the writer.
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fn write_to_vec(&self, v: &mut Vec<u8, Global>) -> Result<(), ProtobufError>

Write the message to bytes vec.
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fn write_to_bytes(&self) -> Result<Vec<u8, Global>, ProtobufError>

Write the message to bytes vec.
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fn write_length_delimited_to_writer( &self, w: &mut dyn Write ) -> Result<(), ProtobufError>

Write the message to the writer, prepend the message with message length encoded as varint.
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fn write_length_delimited_to_bytes( &self ) -> Result<Vec<u8, Global>, ProtobufError>

Write the message to the bytes vec, prepend the message with message length encoded as varint.
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fn type_id(&self) -> TypeId

Get type id for downcasting.
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impl PartialEq<RegionTile> for RegionTile

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fn eq(&self, other: &RegionTile) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ProtobufValue for RegionTile

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fn as_ref(&self) -> ReflectValueRef<'_>

As ref
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fn as_any(&self) -> &(dyn Any + 'static)

Convert to Any
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fn is_non_zero(&self) -> bool

Is value non-zero?
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fn as_ref_copy(&self) -> ReflectValueRef<'static>

Return ProtobufValueRef if self is Copy. Read more
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impl StructuralPartialEq for RegionTile

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.