pub enum OutcomeState {
NeverExisted,
Active,
Settled,
Pruned,
Other(u8),
}Expand description
What OutcomeStatus::status says.
Variants§
NeverExisted
Active
Settled
Settled, its value readable.
Pruned
Settled and pruned: its value is gone.
Other(u8)
Trait Implementations§
Source§impl Clone for OutcomeState
impl Clone for OutcomeState
impl Copy for OutcomeState
Source§impl Debug for OutcomeState
impl Debug for OutcomeState
impl Eq for OutcomeState
Source§impl PartialEq for OutcomeState
impl PartialEq for OutcomeState
impl StructuralPartialEq for OutcomeState
Auto Trait Implementations§
impl Freeze for OutcomeState
impl RefUnwindSafe for OutcomeState
impl Send for OutcomeState
impl Sync for OutcomeState
impl Unpin for OutcomeState
impl UnsafeUnpin for OutcomeState
impl UnwindSafe for OutcomeState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.