Struct devotee_backend_softbuffer::SoftControl
source · pub struct SoftControl { /* private fields */ }
Expand description
Default Control instance for the Softbuffer backend.
Implementations§
source§impl SoftControl
impl SoftControl
Trait Implementations§
source§impl<'a, RenderSurface, Input> Middleware<'a, SoftControl> for SoftMiddleware<RenderSurface, Input>where
RenderSurface: RenderSurface + 'a,
Input: 'a + Input<'a, SoftEventContext<'a>, Event = WindowEvent>,
impl<'a, RenderSurface, Input> Middleware<'a, SoftControl> for SoftMiddleware<RenderSurface, Input>where
RenderSurface: RenderSurface + 'a,
Input: 'a + Input<'a, SoftEventContext<'a>, Event = WindowEvent>,
§type Event = WindowEvent
type Event = WindowEvent
Event type to be handled;
§type EventContext = &'a Window
type EventContext = &'a Window
Specific context supporting the event handling.
§type Context = SoftContext<'a, Input>
type Context = SoftContext<'a, Input>
Context to be passed to the application.
§type RenderTarget = SoftRenderTarget<'a, RenderSurface>
type RenderTarget = SoftRenderTarget<'a, RenderSurface>
Render target to be passed to the application.
source§fn init(&'a mut self, control: &'a mut SoftControl)
fn init(&'a mut self, control: &'a mut SoftControl)
Initialize during startup.
source§fn update(
&'a mut self,
control: &'a mut SoftControl,
delta: Duration
) -> Self::Context
fn update( &'a mut self, control: &'a mut SoftControl, delta: Duration ) -> Self::Context
Provide context for the application update process.
source§fn handle_event(
&mut self,
event: Self::Event,
event_context: Self::EventContext,
control: &mut SoftControl
) -> Option<Self::Event>
fn handle_event( &mut self, event: Self::Event, event_context: Self::EventContext, control: &mut SoftControl ) -> Option<Self::Event>
Handle event generated by the backend, return it if not consumed.
source§fn render(&'a mut self, surface: Self::Surface) -> Self::RenderTarget
fn render(&'a mut self, surface: Self::Surface) -> Self::RenderTarget
Provide render context for the application to draw on.
Auto Trait Implementations§
impl RefUnwindSafe for SoftControl
impl !Send for SoftControl
impl !Sync for SoftControl
impl Unpin for SoftControl
impl UnwindSafe for SoftControl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.