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AudioPlayerGenerated

Struct AudioPlayerGenerated 

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pub struct AudioPlayerGenerated;
Expand description

Sample struct type generated by the audio_player! macro, showing methods and associated constants.

This page serves as the reference for what a generated audio player type provides. For first-time readers, start with the audio_player module documentation, then return here for a complete list of available methods and associated constants.

The macro also generates AudioPlayerGeneratedPlayable, a trait-object alias for clip sources at the same sample rate.

Auto-generated.

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impl AudioPlayerGenerated

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pub const SAMPLE_RATE_HZ: u32 = VOICE_22050_HZ

Sample rate used for playback by this generated player type.

See the audio_player module docs for usage.

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pub const MAX_CLIPS: usize = 16

Maximum number of clips accepted by play(...).

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pub const INITIAL_VOLUME: Volume = Volume::MAX

Initial runtime volume relative to Self::MAX_VOLUME.

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pub const MAX_VOLUME: Volume = Volume::MAX

Runtime volume ceiling for this generated player type.

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pub fn new( data_pin: impl Sized, bit_clock_pin: impl Sized, word_select_pin: impl Sized, i2s: impl Sized, dma: impl Sized, spawner: Spawner, ) -> Result<&'static Self>

Creates and spawns the generated audio player instance.

See the audio_player module docs for usage.

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impl AudioPlayer<VOICE_22050_HZ> for AudioPlayerGenerated

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const SAMPLE_RATE_HZ: u32 = VOICE_22050_HZ

Sample rate in hertz for this generated player type.
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const MAX_CLIPS: usize = 16

Maximum number of clips accepted by play(...) for this generated type.
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const INITIAL_VOLUME: Volume = Volume::MAX

Initial runtime volume relative to Self::MAX_VOLUME.
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const MAX_VOLUME: Volume = Volume::MAX

Runtime volume ceiling for this generated player type.
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fn play<I>(&self, audio_clips: I, at_end: AtEnd)
where I: IntoIterator<Item = &'static dyn Playable<VOICE_22050_HZ>>,

Starts playback of one or more static audio clips. Read more
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fn stop(&self)

Stops current playback as soon as possible. Read more
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async fn wait_until_stopped(&self)

Waits until playback is stopped. Read more
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fn set_volume(&self, volume: Volume)

Sets runtime playback volume relative to the generated player’s max volume. Read more
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fn volume(&self) -> Volume

Returns the current runtime playback volume relative to max volume. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

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