pub struct Defold;Expand description
Defold build-output adapter. Opt-in; see the module comment.
Trait Implementations§
Source§impl PackageManager for Defold
impl PackageManager for Defold
Source§fn enforce_lockfile(&self, path: &Path, _policy: EnforcePolicy) -> Result<()>
fn enforce_lockfile(&self, path: &Path, _policy: EnforcePolicy) -> Result<()>
What is checked is that game.project is still readable and still reads as
one: the format always carries a [project] section, and a file without it is
whatever it is, not a project the builder can rebuild from. Running bob to find
out would start the build this pass exists to postpone.
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
Human-readable name for this adapter (e.g., “npm”, “pnpm”, “uv”).
Source§fn detect(&self, path: &Path) -> bool
fn detect(&self, path: &Path) -> bool
Check if this adapter applies to the given project directory. Read more
Source§fn bloat_dirs(&self, path: &Path) -> Vec<BloatDir>
fn bloat_dirs(&self, path: &Path) -> Vec<BloatDir>
List all bloat directories this adapter manages in the given project. Read more
Source§fn restore(&self, _path: &Path, _timeout: Duration) -> Result<()>
fn restore(&self, _path: &Path, _timeout: Duration) -> Result<()>
Restore dependencies from the lockfile (for
dev-prune restore). Read moreSource§fn lockfiles(&self) -> &'static [&'static str]
fn lockfiles(&self) -> &'static [&'static str]
The file this manager rebuilds its bloat directory from. Read more
Source§fn opt_in(&self) -> bool
fn opt_in(&self) -> bool
Whether this adapter is inert until the user enables it in settings. Read more
Source§fn restore_named(
&self,
project_path: &Path,
dir_name: &str,
runtime: Option<&str>,
timeout: Duration,
) -> Result<()>
fn restore_named( &self, project_path: &Path, dir_name: &str, runtime: Option<&str>, timeout: Duration, ) -> Result<()>
PackageManager::restore, told the name the pruned directory had. Read moreAuto Trait Implementations§
impl Freeze for Defold
impl RefUnwindSafe for Defold
impl Send for Defold
impl Sync for Defold
impl Unpin for Defold
impl UnsafeUnpin for Defold
impl UnwindSafe for Defold
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more