CurrencyInfo

Struct CurrencyInfo 

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pub struct CurrencyInfo {
    pub coin_type: String,
    pub currency: String,
    pub currency_long: String,
    pub fee_precision: i32,
    pub min_confirmations: i32,
    pub min_withdrawal_fee: f64,
    pub withdrawal_fee: f64,
    pub withdrawal_priorities: Vec<WithdrawalPriority>,
    pub disabled: Option<bool>,
    pub min_deposit_amount: Option<f64>,
    pub max_withdrawal_amount: Option<f64>,
}
Expand description

Currency information and configuration

Fields§

§coin_type: String

Coin type identifier (e.g., “BITCOIN”, “ETHEREUM”)

§currency: String

Currency code

§currency_long: String

Full currency name

§fee_precision: i32

Fee precision (decimal places)

§min_confirmations: i32

Minimum confirmations required

§min_withdrawal_fee: f64

Minimum withdrawal fee

§withdrawal_fee: f64

Standard withdrawal fee

§withdrawal_priorities: Vec<WithdrawalPriority>

Available withdrawal priorities

§disabled: Option<bool>

Whether the currency is disabled

§min_deposit_amount: Option<f64>

Minimum deposit amount

§max_withdrawal_amount: Option<f64>

Maximum withdrawal amount

Implementations§

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impl CurrencyInfo

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pub fn new( coin_type: String, currency: String, currency_long: String, fee_precision: i32, min_confirmations: i32, min_withdrawal_fee: f64, withdrawal_fee: f64, ) -> Self

Create new currency info

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pub fn add_priority(&mut self, priority: WithdrawalPriority)

Add withdrawal priority

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pub fn with_disabled(self, disabled: bool) -> Self

Set disabled status

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pub fn with_deposit_limit(self, min_amount: f64) -> Self

Set deposit limits

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pub fn with_withdrawal_limit(self, max_amount: f64) -> Self

Set withdrawal limits

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pub fn is_enabled(&self) -> bool

Check if currency is enabled

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pub fn get_priority(&self, name: &str) -> Option<&WithdrawalPriority>

Get priority by name

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pub fn highest_priority(&self) -> Option<&WithdrawalPriority>

Get highest priority

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pub fn lowest_priority(&self) -> Option<&WithdrawalPriority>

Get lowest priority

Trait Implementations§

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impl Clone for CurrencyInfo

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fn clone(&self) -> CurrencyInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CurrencyInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for CurrencyInfo

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for CurrencyInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for CurrencyInfo

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fn eq(&self, other: &CurrencyInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for CurrencyInfo

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for CurrencyInfo

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impl<T> Any for T
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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Output = T

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ToString::to_string, but without panic on OOM.

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