Struct DensityMeshGenerator

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pub struct DensityMeshGenerator { /* private fields */ }
Expand description

Generate density mesh with region changes. For now it recalculates mesh from whole density map data.

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impl DensityMeshGenerator

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pub fn new( points: Vec<Coord>, map: DensityMap, settings: GenerateDensityMeshSettings, ) -> Self

Create new generator.

§Arguments
  • points - Initial points.
  • map - Density map.
  • settings - Settings.
§Returns

New generator instance.

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pub fn map(&self) -> &DensityMap

Get inner density map.

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pub fn mesh(&self) -> Option<&DensityMesh>

Get inner density mesh if one is already generated.

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pub fn into_mesh(self) -> Option<DensityMesh>

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pub fn in_progress(&self) -> bool

Tells if there are changes left to process.

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pub fn progress(&self) -> (usize, usize, Scalar)

Get processing progress.

§Returns

(current, limit, percentage)

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pub fn change_map( &mut self, col: usize, row: usize, width: usize, height: usize, data: Vec<u8>, settings: GenerateDensityMeshSettings, ) -> Result<(), DensityMapError>

Add map change to the pending queue.

§Arguments
  • col - Density map destination column.
  • row - Density map destination row.
  • width - Source data unscaled width.
  • height - Source data unscaled height.
  • data - Source data buffer.
  • settings - Density mesh generation settings applied for this change.
§Returns

Ok if successful or density map error.

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pub fn process(&mut self) -> Result<ProcessStatus, GenerateDensityMeshError>

Process penging change.

§Returns

Result with process status when ok, otherwise error.

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pub fn process_wait(&mut self) -> Result<(), GenerateDensityMeshError>

Process incoming changes until none is left to do.

§Returns

Ok or generation error.

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pub fn process_wait_timeout( &mut self, timeout: Duration, ) -> Result<ProcessStatus, GenerateDensityMeshError>

Process incoming changes until none is left to do.

§Arguments
  • timeout - Duration of time that processing can take.
§Returns

Process status or generation error.

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pub fn process_wait_tracked<F>( &mut self, f: F, ) -> Result<(), GenerateDensityMeshError>
where F: FnMut(usize, usize, Scalar),

Process incoming changes until none is left to do.

§Arguments
  • f - Callback triggered on every processing step. Signature: fn(progress, limit, factor).
§Returns

Ok or generation error.

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pub fn process_wait_timeout_tracked<F>( &mut self, f: F, timeout: Duration, ) -> Result<ProcessStatus, GenerateDensityMeshError>
where F: FnMut(usize, usize, Scalar),

Process incoming changes until none is left to do.

§Arguments
  • f - Callback triggered on every processing step. Signature: fn(progress, limit, factor).
  • timeout - Duration of time that processing can take.
§Returns

Process status or generation error.

Trait Implementations§

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impl Clone for DensityMeshGenerator

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fn clone(&self) -> DensityMeshGenerator

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DensityMeshGenerator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for DensityMeshGenerator

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for DensityMeshGenerator

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fn eq(&self, other: &DensityMeshGenerator) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for DensityMeshGenerator

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for DensityMeshGenerator

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,