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Assembly

Struct Assembly 

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pub struct Assembly {
    pub id: AssemblyId,
    pub rig: RigId,
    pub at: Mark,
    pub facing: Option<Facing>,
    pub initial: Option<String>,
    pub hitbox: Option<AssemblyHitbox>,
    pub strikes: Option<AssemblyStrikes>,
}
Expand description

A fixed thing that can be hit and hits back (spec-0082): an object built of display entities standing at a Mark, moving through the clips of a library rig, struck in melee through an optional minecraft:interaction hitbox, and striking a player who stands in its arming region.

It is not a fight class and never dies: no health, equipment, traversal, health bar or kill credit. A hit count is an ordinary state datum a strike-assembly trigger adds to, and what happens at a count is an effect behind the ordinary gate.

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§id: AssemblyId

Unique assembly id (assembly/<kebab>).

§rig: RigId

The library rig (rig/<name>, resolved to rigs/<name>/rig.json beside the prefab library) whose parts and clips this assembly is.

§at: Mark

Where the rig’s origin stands: an anchor and an optional offset. The rig’s origin is the mark cell’s centre at its floor plane.

§facing: Option<Facing>

Which way the rig’s +z front faces (default south). Applied by the compiler to every frame, so the emitted entities stand at yaw 0.

§initial: Option<String>

The clip playing from spawn. Absent: the parts stand in the rig’s rest pose and no clip plays until a play-clip.

§hitbox: Option<AssemblyHitbox>

The minecraft:interaction a player strikes. Absent: the assembly cannot be struck, and a strike-assembly on it is refused (DW0936).

§strikes: Option<AssemblyStrikes>

The blows it deals. Absent: it never strikes.

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impl Assembly

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pub fn facing(&self) -> Facing

The declared facing, south when absent.

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impl Clone for Assembly

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Assembly

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Assembly

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for Assembly

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl PartialEq for Assembly

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Assembly

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Assembly

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.