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StrikeStep

Struct StrikeStep 

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pub struct StrikeStep {
    pub windup: String,
    pub hold: u32,
    pub strike: String,
    pub ticks_per_frame: Option<u32>,
    pub lock: Option<StrikeLock>,
    pub on_land: Vec<QuestEffect>,
}
Expand description

One step of a strike pattern: wind up, hold, strike, land.

How long the wind-up is and how hard the blow lands are the creator’s judgement, by spec-0016’s standing ruling: no telegraph rule and no one-shot rule.

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§windup: String

The clip played first.

§hold: u32

Ticks the windup’s last frame is held before the strike clip starts.

§strike: String

The clip the blow is.

§ticks_per_frame: Option<u32>

The step’s pace: the keyframe cadence, in ticks per frame (1–20, the rig’s own bounds), its wind-up and strike clips play at. Absent: each clip’s own. The wind-up lasts 1 + (frames - 1) × cadence ticks, then hold; the blow lands one cadence after the strike’s last frame.

§lock: Option<StrikeLock>

A lock (spec-0094): at the start of the wind-up the step picks one player in lock.within by lock.pick, reads the cell their feet stand in, turns the assembly to it and strikes it with whichever of strike and lock.reaches the compiler proved comes down there. The blow’s area is then the cells that clip comes down on, derived by the compiler: a damage-players in a locked step declares no in (DW0969). Absent: the blow lands where its on_land boxes say.

§on_land: Vec<QuestEffect>

Effects run, with no acting player, on the tick a client has drawn the strike clip’s last frame whole (one cadence after it is applied). A step with none is a feint.

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impl Clone for StrikeStep

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StrikeStep

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for StrikeStep

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for StrikeStep

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl PartialEq for StrikeStep

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for StrikeStep

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for StrikeStep

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.