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RegionShape

Enum RegionShape 

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pub enum RegionShape {
    Box {
        frame: EditFrame,
        min: [i32; 3],
        max: [i32; 3],
    },
    SurfaceBand {
        over: RegionId,
        from: i32,
        to: i32,
    },
    PaletteMatch {
        within: RegionId,
        blocks: Vec<String>,
    },
    Union {
        of: Vec<RegionId>,
    },
    Intersect {
        of: Vec<RegionId>,
    },
    Subtract {
        base: RegionId,
        remove: Vec<RegionId>,
    },
}
Expand description

A select verb’s shape (spec-0017): primitive shapes resolve in a declared frame; compositions combine earlier regions of the same batch.

Variants§

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Box

An inclusive axis-aligned box, min/max in the declared frame.

Fields

§frame: EditFrame

The coordinate frame min/max resolve in.

§min: [i32; 3]

Inclusive minimum corner (frame coordinates).

§max: [i32; 3]

Inclusive maximum corner (frame coordinates; each axis ≥ min).

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SurfaceBand

The band of cells at from..=to blocks relative to each column’s terrain surface (the highest non-air cell of the column) within an earlier region. from: 1, to: 3 is the 3 cells of air-space above the surface; from: 0, to: 0 is the surface cells themselves; negative offsets reach below the surface.

Fields

§over: RegionId

The earlier region whose columns are scanned.

§from: i32

Inclusive band start, relative to each column’s surface y.

§to: i32

Inclusive band end (≥ from), relative to each column’s surface y.

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PaletteMatch

The cells of an earlier region whose current block matches one of blocks (base ids; blockstate suffixes ignored when matching).

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§within: RegionId

The earlier region to filter.

§blocks: Vec<String>

Base block ids to match (e.g. ["minecraft:grass_block"]).

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Union

The union of earlier regions.

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§of: Vec<RegionId>

The earlier regions to unite (≥ 2).

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Intersect

The intersection of earlier regions.

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§of: Vec<RegionId>

The earlier regions to intersect (≥ 2).

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Subtract

An earlier region minus other earlier regions.

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§base: RegionId

The earlier region to start from.

§remove: Vec<RegionId>

The earlier regions to remove from it (≥ 1).

Trait Implementations§

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impl Clone for RegionShape

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fn clone(&self) -> RegionShape

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RegionShape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for RegionShape

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for RegionShape

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl PartialEq for RegionShape

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fn eq(&self, other: &RegionShape) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for RegionShape

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for RegionShape

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.