Struct del_gl::drawer_arrayposcolor::DrawerArrayPosColor
source · [−]Fields
program: GLuintmode: GLenumImplementations
sourceimpl DrawerArrayPosColor
impl DrawerArrayPosColor
pub fn compile_shader(&mut self, gl: &Gl)
pub fn initialize(&self, gl: &Gl, vtx_xyz: &Vec<f32>)
pub fn draw_frame(&self, gl: &Gl)
Auto Trait Implementations
impl RefUnwindSafe for DrawerArrayPosColor
impl Send for DrawerArrayPosColor
impl Sync for DrawerArrayPosColor
impl Unpin for DrawerArrayPosColor
impl UnwindSafe for DrawerArrayPosColor
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.