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HookMatcher

Struct HookMatcher 

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#[non_exhaustive]
pub struct HookMatcher { pub tool: Option<String>, pub tool_glob: Option<String>, pub safety: Vec<SafetyClass>, }
Expand description

Matching conditions for a single hook.

Shape is identical to defect-config’s HookMatcher; the agent crate does not depend on config, so this is defined independently and the CLI translates the config shape into the agent shape at assembly time. See hooks design for trust model.

All fields empty = match all triggers under that event.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§tool: Option<String>

Match by exact tool name (only for *ToolUse* events).

§tool_glob: Option<String>

Glob match by tool name (only for *ToolUse* events).

§safety: Vec<SafetyClass>

Filter by SafetyClass (only PreToolUse); any match triggers. Empty vec = no filter.

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impl HookMatcher

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pub fn matches_step( &self, tool: Option<&str>, safety: Option<SafetyClass>, ) -> bool

Matches a step model by tool name and safety (both taken from the step envelope; non-tool steps pass None).

All fields empty = matches everything. tool is exact, tool_glob is a glob pattern, safety matches any (empty vec = no filter).

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impl Clone for HookMatcher

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fn clone(&self) -> HookMatcher

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HookMatcher

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HookMatcher

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fn default() -> HookMatcher

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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