pub enum State {
Handshake,
Status,
Login,
Config,
Play,
}Expand description
Protocol state for a Minecraft connection.
Variants§
Handshake
Initial state: only Handshake packet is valid.
Status
Server list ping.
Login
Authentication and login.
Config
Configuration phase (1.20.2+).
Play
Gameplay packets.
Trait Implementations§
impl Copy for State
impl Eq for State
impl StructuralPartialEq for State
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnsafeUnpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more