pub trait Tool: Send + Sync {
// Required methods
fn name(&self) -> &str;
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
args: &'life1 HashMap<String, Value>,
undo_stack: &'life2 mut Vec<UndoAction>,
cwd: Option<&'life3 Path>,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
}Required Methods§
fn name(&self) -> &str
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
args: &'life1 HashMap<String, Value>,
undo_stack: &'life2 mut Vec<UndoAction>,
cwd: Option<&'life3 Path>,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".