pub struct Shard {
pub name: String,
pub capacity: u32,
pub current: u32,
}Expand description
Represents a shard, or a logical segmentation of the game
Fields§
§name: StringThe unique name of the shard
capacity: u32The capacity (number of components) of the shard
current: u32Current number of component values contained within the shard
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Shard
impl<'de> Deserialize<'de> for Shard
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Shard
impl RefUnwindSafe for Shard
impl Send for Shard
impl Sync for Shard
impl Unpin for Shard
impl UnwindSafe for Shard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more